François Mockers's repositories
concourse-resource-rs
Helper crate to create a Concourse resource in Rust
accesskit
UI accessibility infrastructure across platforms and programming languages
bevy-assets
A collection of Bevy assets, plugins, learning resources, and apps made by the community
bevy-website
The source files for the official Bevy website
bevy_awesome_prod
My curated list of projects using bevy in production, preferably with a company or a business model in mind.
bevy_hanabi
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
bevy_midi
Send and receive MIDI data to and from bevy using DAWS or MIDI Controllers
bevy_transform_gizmo
A 3d gizmo for transforming entities in Bevy.
bevy_vector_shapes
A library for rendering vector shapes using the Bevy game engine
bvh2d
A fast BVH using SAH in rust
cpal
Cross-platform audio I/O library in pure Rust
geo-clipper
Rust crate to perform boolean operations on polygons.
geo-offset
Rust library containing algorithms to shrink and dilate various geometric shapes.
image-compare
image comparison in rust
oboe-rs
Rust bindings for Oboe high-performance audio IO Android library
parry
2D and 3D collision-detection library for Rust.
rust-geo-booleanop
Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm
shuttle
Build & ship backends without writing any infrastructure files.