mobinveisy / react-spline

React component for Spline scenes.

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react-spline

react-spline allows you to export and use Spline scenes directly in your React websites.

🌈 Spline is a friendly 3d collaborative design tool for the web.

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Table of Contents

Install

yarn add @splinetool/react-spline @splinetool/runtime

or

npm install @splinetool/react-spline @splinetool/runtime

Usage

To use react-spline, first you have to go to the Spline editor, click on the Export button and select "React Component".

Spline generates links for Development (Drafts) and Production.

Drafts are generated each time you press on "Generate Draft". This will create a new link with the current content of the scene. All previous drafts are stored under the "Drafts" tab.

You can use the drafts to try ideas, and once you are ready, you can promote your drafts to production.

Once you have a draft or production URL, you can start using the react-spline component in React.

import Spline from '@splinetool/react-spline';

export default function App() {
  return (
    <div>
      <Spline scene="https://prod.spline.design/TRfTj83xgjIdHPmT/scene.spline" />
    </div>
  );
}

You should be able to see the scene you exported in your React app.

Read and modify Spline objects

You can query any Spline object via findObjectById or findObjectByName.

(You can get the ID of the object in the Develop pane of the right sidebar).

import Spline from '@splinetool/react-spline';

export default function App() {
  const [myObj, setMyObj] = useState(null);

  function onLoad(spline) {
    const obj = spline.findObjectById('8E8C2DDD-18B6-4C54-861D-7ED2519DE20E');
    // or
    // const obj = spline.findObjectByName('my object');

    setMyObj(obj);
  }

  function moveObj() {
    console.log(myObj); // Spline Object => { name: 'my object', id: '8E8C2DDD-18B6-4C54-861D-7ED2519DE20E', position: {}, ... }

    // move the object in 3D space
    myObj.position.x += 10;
  }

  return (
    <div>
      <Spline
        scene="https://prod.spline.design/TRfTj83xgjIdHPmT/scene.spline"
        onLoad={onLoad}
      />
      <button type="button" onClick={moveObj}>
        Move {myObj.name}
      </button>
    </div>
  );
}

Listen to events

You can listen to any Spline Event you set in the Events panel of the editor by attaching a listener to the Spline component.

import Spline from '@splinetool/react-spline';

export default function App() {
  function onMouseDown(e) {
    if (e.target.id === '8E8C2DDD-18B6-4C54-861D-7ED2519DE20E') {
      // doSomething();
    }
  }

  return (
    <div>
      <Spline
        scene="https://prod.spline.design/TRfTj83xgjIdHPmT/scene.spline"
        onMouseDown={onMouseDown}
      />
    </div>
  );
}

You can find a list of all of the Spline Event listeners in the Spline Component Props section.

Trigger Spline events from outside

You can trigger any animation Event you set in the Events panel in the Spline Editor.

You can use the emitEvent function via the spline ref, passing the event type and the ID of your object.

(You can get the ID of the object in the Develop pane of the right sidebar).

import Spline from '@splinetool/react-spline';

export default function App() {
  const [spline, setSpline] = useState();

  function onLoad(spline) {
    setSpline(spline);
  }

  function triggerAnimation() {
    spline.emitEvent('mouseHover', '8E8C2DDD-18B6-4C54-861D-7ED2519DE20E');
  }

  return (
    <div>
      <Spline
        scene="https://prod.spline.design/TRfTj83xgjIdHPmT/scene.spline"
        onLoad={onLoad}
      />
      <button type="button" onClick={triggerAnimation}>
        Trigger Spline Animation
      </button>
    </div>
  );
}

Or you can query the spline object first, and then trigger the event:

import Spline from '@splinetool/react-spline';

export default function App() {
  const [objectToAnimate, setObjectToAnimate] = useState(null);

  function onLoad(spline) {
    const obj = spline.findObjectById('8E8C2DDD-18B6-4C54-861D-7ED2519DE20E');
    setObjectToAnimate(obj);
  }

  function triggerAnimation() {
    objectToAnimate.emitEvent('mouseHover');
  }

  return (
    <div>
      <Spline
        scene="https://prod.spline.design/TRfTj83xgjIdHPmT/scene.spline"
        onLoad={onLoad}
      />
      <button type="button" onClick={triggerAnimation}>
        Trigger Spline Animation
      </button>
    </div>
  );
}

You can find a list of all of the Spline Events you can pass to the emitEvent function in the Spline Events section.

Usage with Next.js

Because react-spline only works on client-side, it needs to be registered as a client-side only component or be lazy loaded.

You can use next/dynamic to import it as client-side only component:

import dynamic from 'next/dynamic';

const Spline = dynamic(() => import('@splinetool/react-spline'), {
  ssr: false,
});

export default function App() {
  return (
    <div>
      <Spline scene="https://prod.spline.design/TRfTj83xgjIdHPmT/scene.spline" />
    </div>
  );
}

However, if you need to use the ref prop, you will need to create a wrapped component and import it dynamically:

  1. Create a wrapped component.

    import Spline from '@splinetool/react-spline';
    
    export function WrappedSpline({ splineRef, ...props }) {
      return <Spline ref={splineRef} {...props} />;
    }
  2. Use next/dynamic to import client-side component.

    import dynamic from 'next/dynamic';
    
    const WrappedSpline = dynamic(() => import('./WrappedSpline'), {
      ssr: false,
    });
    
    const Spline = forwardRef((props, ref) => {
      return <WrappedSpline {...props} splineRef={ref} />;
    });
    export default function App() {
      const ref = useRef();
    
      useEffect(() => {
        // you can access splineRef.current here
      }, []);
    
      return (
        <div>
          <Spline
            scene="https://prod.spline.design/TRfTj83xgjIdHPmT/scene.spline"
            ref={ref}
          />
        </div>
      );
    }

Lazy loading

To start loading react-spline after the whole website has finished loading, we can use lazy-loading. This technique can be achieved using React.lazy() in combination with dynamic imports:

import React, { Suspense } from 'react';

const Spline = React.lazy(() => import('@splinetool/react-spline'));

export default function App() {
  return (
    <div>
      <Suspense fallback={<div>Loading...</div>}>
        <Spline scene="https://prod.spline.design/TRfTj83xgjIdHPmT/scene.spline" />
      </Suspense>
    </div>
  );
}

More info in the relative React documentation.

API

Spline Component Props

These are all the props you can pass to the <Spline /> component.

Name Type Description
scene string Scene file
className? string CSS classes
style? string CSS style
id? string Canvas id
ref? React.Ref<HTMLDivElement> A ref pointing to the container div.
onLoad? (spline: Application) => void Gets called once the scene has loaded. The spline parameter is an instance of the Spline Application
onWheel? (e: SplineEvent) => void Gets called on the wheel event on the canvas
onMouseDown? (e: SplineEvent) => void Gets called once a Spline Mouse Down event is fired
onMouseHover? (e: SplineEvent) => void Gets called once a Spline Mouse Hover event is fired
onMouseUp? (e: SplineEvent) => void Gets called once a Spline Mouse Up event is fired
onKeyDown? (e: SplineEvent) => void Gets called once a Spline Key Down event is fired
onKeyUp? (e: SplineEvent) => void Gets called once a Spline Key Up event is fired
onStart? (e: SplineEvent) => void Gets called once a Spline Start event is fired
onLookAt? (e: SplineEvent) => void Gets called once a Spline Look At event is fired
onFollow? (e: SplineEvent) => void Gets called once a Spline Mouse Up event is fired

Spline App Methods

The object exposed as a first argument of the onLoad function, is a Spline Application. You can call all these different methods on it.

Name Type Description
emitEvent (eventName: SplineEventName, uuid: string) => void Triggers a Spline event associated to an object with provided uuid in reverse order. Starts from first state to last state.
emitEventReverse (eventName: SplineEventName, uuid: string) => void Triggers a Spline event associated to an object with provided uuid in reverse order. Starts from last state to first state.
findObjectById (uuid: string) => SPEObject Searches through scene's children and returns the object with that uuid.
findObjectByName (name: string) => SPEObject Searches through scene's children and returns the first object with that name
setZoom (zoom: number) => void Sets the initial zoom of the scene.

Spline Events

These are all the Spline event types that you can pass to the emitEvent or emitEventReverse function.

Name Description
mouseDown Refers to the Spline Mouse Down event type
mouseHover Refers to the Spline Mouse Hover event type
mouseUp Refers to the Spline Mouse Up event type
keyDown Refers to the Spline Key Down event type
keyUp Refers to the Spline Key Up event type
start Refers to the Spline Start event type
lookAt Refers to the Spline Look At event type
follow Refers to the Spline Mouse Up event type

Contributing

We use yarn, install the dependencies like this:

yarn

Development

Serve the example folder at localhost:3000

yarn dev

Build Library

yarn build

Publish on npm

yarn deploy

About

React component for Spline scenes.


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