mnemyx / 8170-5

Rigid Bodies

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PROJECT

Gina Guerrero

CpSc8170 - Fall 2013

Project #5 - Rigid Body Simulation

C++/OpenGL/ImageMagick

DESCRIPTION

Rigid Body Simulation

Gauss/Matrix/Vector/Utility/Quaternion by Dr. House

Usage: rb param

KEY COMMANDS

d or D		start simulation/step simulation
s or S		switches simulation from step to continous (default: continuous)
w or W		switches simulation from wireframe to shaded
p or P		switches from ortho to perspective views (default: perspective)
r or R      	resets the simulation, so if you change parameters - this will re-read them
q or ESC	quit

MOUSE COMMANDS

CAMERA: 	left button		 |	middle button  	|	right button
left drag	(-) rotation: model's y	 |  (+)-r: camera's y	|  (+) translation: camera's z
right drag	(+) rotation: model's y	 |  (-)-r: camera's y	|  (-) translation: camera's z
down drag	(+) rotation: model's x	 |  (+)-r: camera's x	|  (+) translation: camera's z
up drag		(-) rotation: model's x	 |  (-)-r: camera's x	|  (-) translation: camera's z

FILES

rb.cpp (main program)
StateVector.cpp, StateVector.h
RBody.cpp, RBody.h
RBSystem.cpp, RBSystem.h
Model.cpp, Model.h
Strut.cpp, Strut.h

MISC FILES

README.md
Makefile
Quaternion.cpp, Quaternion.h
Matrix.cpp, Matrix.h
Utility.cpp, Utility.h
Vector.cpp, Vector.h
p, parameter_structure

SAMPLE OUTPUT FILES

N/A

TOTAL FILE COUNT

23

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Rigid Bodies


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