mmaulwurff / autoautosave

universal configurable checkpoint system for GZDoom

Home Page:https://forum.zdoom.org/viewtopic.php?f=43&t=59889#p1045558

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Autoautosave

GZDoom mod: universal autosaver.

It works as a configurable checkpoint system. It is designed to be compatible with any monster and weapon mod, and any map.

Features

  • autosave on various events: enemies alerted and killed, health or armor drops or rises, items are found, etc.
  • periodic autosave.
  • autosave on every event is optional.
  • some events have fine-tuning options.
  • optional screenshot taking when events happen.
  • three options for event reporting: console, on-screen, and voice.

Thanks to

  • insightguy, Someone64, 4thcharacter, Tesculpture, SiFi270, ShockwaveS08, Rowsol, Zhs2, dawnbreez, namsan, Crimsondrgn, Captain J, Spaceman333, retronutcase, HexaDoken, Tapwave, IKA, and darkness for help, suggestions, and bug reports.
  • Tapwave for excellent voice packs!
  • generic name guy for Brazilian Portuguese localization.

Info

Author: m8f

License: GPLv3 (see copying.txt)

This mod is a part of m8f's toolbox.

About

universal configurable checkpoint system for GZDoom

https://forum.zdoom.org/viewtopic.php?f=43&t=59889#p1045558

License:GNU General Public License v3.0


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