Martin Lange's repositories
tiny-world
A tiny, slow-paced world and colony building game.
arche-model
Everything you need to rapidly build a model with the Arche Entity Component System (ECS).
arche-serde
JSON serialization and deserialization for the Arche Entity Component System (ECS).
planetary-defense
🪐 Planetary defense and colonization game in Godot and Rust
arche-pixel
OpenGL graphics and plots for the Arche Entity Component System (ECS).
arche-demo
Demo for Arche, the Go Entity Component System (ECS)
beecs-template
Template repository showing how to extend the beecs honeybee model
Cataclysm-DDA
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
CDDA-Tilesets
Master tileset repository for Cataclysm: Dark Days Ahead
go-gameengine-ecs
My implementation of Entity Component System in Go/Golang
gopy
gopy generates a CPython extension module from a go package.
mdBook
Create book from markdown files. Like Gitbook but implemented in Rust
mdbook-bib
mdbook plugin allowing to load and present a bibliography in BibLaTex format in your books and cite its references
openmodelingfoundation.github.io
Website for standards and governance of the Open Modeling Foundation
pixel
A hand-crafted 2D game library in Go