mkohlhaas / Math-for-3D-Game-Programming

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ERRATA

  • Page 6. In the second paragraph, the vertical bars for the intervals are cut off. They should be square brackets that look like [−1,1] and [0,1].
  • Page 50. On the first line following Equation (3.61), the upper limit of the summation should be n, not k.
  • Page 160. On line 2, the reference to Section 10.4.7 should be to Section 10.3.7.
  • Page 239. In Equation (8.58), the value of B should be normalized by dividing it by ‖N1 × N2‖.
  • Page 241. The first displayed equation on the page, giving the effective radius of a box with respect to a plane, should match Equation (8.47) and read reff = ½(|R · N| + |S · N| + |T · N|).
  • Page 321. In Figure 11.1, the bottom-most curve should be labeled t2(t − 1).
  • Page 338. The first line of Equation (11.73) should read Q1(t) = B0(t)P0 + B1(t)P1 + B2(t)P2 + B3(t)P3

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