My own ray tracing implementation, based on Peter Shirley's Ray Tracing in One Weekend book.
$ make && ./traycer > test.ppm && open test.ppm
Ray tracing, from scratch, in C++
My own ray tracing implementation, based on Peter Shirley's Ray Tracing in One Weekend book.
$ make && ./traycer > test.ppm && open test.ppm
Ray tracing, from scratch, in C++
MIT License