Matthew Holtzem's starred repositories
2D-Platformer-Hunter
A 2D Platformer Controller in Unity
VertexAnimation
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
UnityUIPlayables
Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.
Unity-URP-Outlines
A custom renderer feature for screen space outlines
Ultimate-2D-Controller
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
UnityScreenNavigator
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
PCC_Project
Project Files of PCC (Easy to use player controller script for 2D platformer games in Unity ).
Animation-Sequencer
A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
LDtkToUnity
Unity importer for the LDtk level editor
DialogueGraph
Open-source node-based tool for developing branching conversation trees
CharTweener
Unity3D - Animate characters in text
GPU-Line-of-Sight
GPU Line of Sight / Field of View visualization for Unity
FirstSight
A first person controller plugin written for Unity.
Easy-Icon-Maker
Easy Icon Maker is a simple but flexible tool for creating images from 3D objects in Unity
PlatformerTutorial
A simple platformer made in Unity 3D for demonstrating game feel and tuning
Top-Down-2D-Game-Framework
Attempting to create the basics of a top down 2D game to be used for creating an actual game with some substance
unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
shaders-portal
A showcase of shader effects to replicate portals in different games.
MagneticBoots
Unity Asset with the character controller script that allows the character to walk on any surface from any angle.
Ease-Transitions-System
Unity system to easily test and apply ease transitions/tweens to component values
MacacaViewSystem
ViewSystem is a element based UI management system based on Unity GUI
Recyclable-Scroll-Rect
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
BoatAttack
Demo Project using the Universal RP from Unity3D
First-Person-Controller-VeryHotShark
This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for your own needs. I started this project because i wanted to create a controller for my walking simulator game so that's why controller fits better with this genre. I Also use a free extension from Unity Store called Naughty Attributes to help me keep this project nice and tidy.