🎄 The core features of the library has been rewritten in the branch ✨e3nn:main✨.
CustomWeightedTensorProduct
is nowTensorProduct
and its method.right()
replacesKernel
.Rs
lists are replaced by the more powerful Irreps object.- Rotations functions from
o3
have been completed by quaternion and axis-angle support. - Spherical harmonics are implemented as tensor products
Y^{l+1} = Y^l \otimes (x,y,z)
and are faster. - Code examples are documented here
E(3) is the Euclidean group in dimension 3. That is the group of rotations, translations and mirror.
e3nn
is a pytorch library that aims to create E(3) equivariant neural networks.
After having installed pytorch_geometric run the command:
pip install e3nn
To get the CUDA kernels read the instructions in INSTALL.md
.
from functools import partial
import torch
from e3nn import rs
from e3nn.kernel import Kernel
from e3nn.non_linearities.norm import Norm
from e3nn.non_linearities.rescaled_act import swish
from e3nn.point.operations import Convolution
from e3nn.radial import GaussianRadialModel
# Define the input and output representations
Rs_in = [(1, 0), (2, 1)] # Input = One scalar plus two vectors
Rs_out = [(1, 1)] # Output = One single vector
# Radial model: R+ -> R^d
RadialModel = partial(GaussianRadialModel, max_radius=3.0, number_of_basis=3, h=100, L=1, act=swish)
# kernel: composed on a radial part that contains the learned parameters
# and an angular part given by the spherical hamonics and the Clebsch-Gordan coefficients
K = partial(Kernel, RadialModel=RadialModel)
# Create the convolution module
conv = Convolution(K(Rs_in, Rs_out))
# Module to compute the norm of each irreducible component
norm = Norm(Rs_out)
n = 5 # number of input points
features = rs.randn(1, n, Rs_in, requires_grad=True)
in_geometry = torch.randn(1, n, 3)
out_geometry = torch.zeros(1, 1, 3) # One point at the origin
out = norm(conv(features, in_geometry, out_geometry))
out.backward()
print(out)
print(features.grad)
Example for point cloud: tetris
e3nn
contains the librarye3nn/o3.py
O(3) irreducible representationse3nn/rsh.py
real spherical harmonicse3nn/rs.py
geometrical tensor representationse3nn/image
contains voxels linear operationse3nn/point
contains points linear operationse3nn/non_linearities
non linearities operations
examples
simple scripts and experiments
We are happy to help! The best way to get help on e3nn
is to submit a Question or Bug Report.
If you want to get involved in and contribute to the development, improvement, and application of e3nn
, introduce yourself with Project Wanted.
Our community abides by the Contributor Covenant Code of Conduct.
@software{e3nn_2020_3724963,
author = {Mario Geiger and
Tess Smidt and
Benjamin K. Miller and
Wouter Boomsma and
Kostiantyn Lapchevskyi and
Maurice Weiler and
Michał Tyszkiewicz and
Bradley Dice and
Jes Frellsen and
Sophia Sanborn and
M. Alby},
title = {\texttt{e3nn}: a modular framework for Euclidean Neural Networks, github.com/e3nn/e3nn}},
month = dec,
year = 2020,
publisher = {Zenodo},
version = {0.1.1},
doi = {10.5281/zenodo.3724963},
url = {https://doi.org/10.5281/zenodo.3724963}
}
Euclidean neural networks (e3nn) Copyright (c) 2020, The Regents of the University of California, through Lawrence Berkeley National Laboratory (subject to receipt of any required approvals from the U.S. Dept. of Energy), Ecole Polytechnique Federale de Lausanne (EPFL), Free University of Berlin and Kostiantyn Lapchevskyi. All rights reserved.
If you have questions about your rights to use or distribute this software, please contact Berkeley Lab's Intellectual Property Office at IPO@lbl.gov.
NOTICE. This Software was developed under funding from the U.S. Department of Energy and the U.S. Government consequently retains certain rights. As such, the U.S. Government has been granted for itself and others acting on its behalf a paid-up, nonexclusive, irrevocable, worldwide license in the Software to reproduce, distribute copies to the public, prepare derivative works, and perform publicly and display publicly, and to permit others to do so.