Norman Mitschke's starred repositories
Blender_BSP_Importer
This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
Q3-Model-Tool
Q3 Model Tool is a Swiss knife for Quake3-games modelers, mappers and moders
WET-NoQuarter
Wolfenstein Enemy Territory NoQuarter
Q3-ET-Model-Tool
Quake3/ET Model Tool
level-buddy
Level Buddy add-on for Blender written by Matt Lucas (mirror)
blender_io_mesh_bsp
Blender addon that imports Quake BSP files
pylivecoding
A live coding environment implementation inspired by Smalltalk for Python
Surface-Heat-Diffuse-Skinning
Experiment of prototype concepts.
fast-carve
Hardsurface utility Blender addon for fast boolean and bevel operations (it's now JMesh tools : https://github.com/jayanam/jmesh-tools)
code_autocomplete
Auto Completion and more in Blenders text editor.
blender_vscode
Visual Studio Code extension for Blender development.
blender-python-code-templates
repository of Blender python code templates for VScode extension
blender-debugger-for-vscode
Blender addon for remote debugging Blender with VS Code (and Visual Studio)
ViewCubeControls
Camera viewpoint controls for ThreeJS
libpicomodel
PicoModel Library is a model parser for GtkRadiant, NetRadiant and Q3Map2
map-compiler
id Tech 3 Map Compiler
GeckoAdventures
Gecko based of Rizorus77's Character