ming-inside / mini-battle-city

A 'Battle City' (NES) clon, developed in HTML 5, Phaser 3 & TypeScript.

Home Page:https://andres-garcia-alves.github.io/mini-battle-city/

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Mini Battle City

A 'Battle City' (NES) clon, developed in HTML 5, Phaser 3 & TypeScript.
LIVE DEMO HERE.

 

Screenshots

Welcome screen Stage 01
Stage 02 Stage 03
Scores screen Game Over screen

Coming Next

  • Aditional stages (currently only the first 3)
  • Power Ups!
  • Player-Two complete funtionality
  • Sounds & Music

Requirements

If you want to run this project then you need Node.js installed.

Command Description
npm install Install dependencies.
npm run start Launch browser with the game.
Press Ctrl + c to kill http-server process.
npm run deploy To build a minified game version for production.

For hosting on IIS 7+: add .fnt to allowed MIME Types (MIME-TYPE: text/html)

 

This is the first public release of this project.
Developed for subject 'Lenguajes de Programación', at CAECE University, Buenos Aires, Argentina.

Please send me your feedback about this game: andres.garcia.alves@gmail.com

Enjoy!

About

A 'Battle City' (NES) clon, developed in HTML 5, Phaser 3 & TypeScript.

https://andres-garcia-alves.github.io/mini-battle-city/

License:GNU General Public License v3.0


Languages

Language:TypeScript 93.9%Language:JavaScript 5.0%Language:HTML 1.0%