Michael Ilyin (milyin)

milyin

Geek Repo

Company:ZettaScale Technology

Location:Orsay, Île-de-France, France

Home Page:https://www.linkedin.com/in/michael-ilyin/

Twitter:@milyin

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Michael Ilyin's repositories

game2048-rs

Implementation of 2048 game on Rust with https://github.com/microsoft/winrt-rs library. Inspired by https://github.com/robmikh/minesweeper-rs

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yorool_gui

Experimental GUI on Rust

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async-event-streams

Library for publishing events for multiple consumers using asynchromous streams

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async-object

Avoid borrow checker restrictions by accessing objects by handles in async context and interacting between objects using message passing

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zhaba

Rust blog platform

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arc-trace

Wrapper for std::arc type allowing to trace clone and drop operations to find memory leaks

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async-call

The library for aynchronously calling methods of objests without borrowing

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derive-weak

Generate 'weak' counrerpart for structure, replacing reference counting fields to their weak variants

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sexpr

Rust solution for test task I made for a job application

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wag

Windows Asynchronous GUI for Rust based on Composition UI

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zenoh

zenoh unifies data in motion, data in-use, data at rest and computations. It carefully blends traditional pub/sub with geo-distributed storages, queries and computations, while retaining a level of time and space efficiency that is well beyond any of the mainstream stacks.

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zenoh-c

zenoh client library written in C and targeting micro-controllers.

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zenoh-cpp

C++ API for zenoh

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zenoh-pico

Eclipse zenoh for pico devices

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atomic-ring-storage

non-blocking storage for interprocess shared memory data exchange

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euler

Rust solutions of first tasks of Euler project on HackerRank

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game2049-rs

2048 game in Rust for Windows - second version

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rustchat

Azure webapp deploy experimenent

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StringStorage

storing strings in compressed format

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win2d_fail

failure to use Win2D.uwp nuget package for winrt-rs

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winrt-rs

Rust language projection for the Windows Runtime

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