mikegeig

mikegeig

Geek Repo

Github PK Tool:Github PK Tool

mikegeig's repositories

Unity_AssetBundleManager

This project is used to highlight and improve my Unity 5 asset bundle manager scripts. Feedback and feature requests welcome.

Language:C#License:MITStargazers:24Issues:7Issues:0

Mesh-Workshop

An introduction to mesh generation and deformation in Unity

Language:C#Stargazers:3Issues:2Issues:0

PresentationTools

Tools to help with presentations inside the Unity Engine

Language:C#Stargazers:2Issues:2Issues:0

ScriptingOptimization

This project contains materials for the scripting optimization track

Language:C#Stargazers:2Issues:2Issues:0

BoatAttack

Demo Project using the Lightweight Render Pipeline from Unity3D

Language:C#License:GPL-2.0Stargazers:1Issues:2Issues:0

Shader-Workshop

An introduction to shaders with Unity

Language:CStargazers:1Issues:2Issues:0

Voxelman

Unity ECS + C# Job System example

Language:C#Stargazers:1Issues:2Issues:0

CodeMash2016

A repository containing presentation content (slides, demo code, whatever) from CodeMash 2016 sessions.

Stargazers:0Issues:2Issues:0

forgeToolkit

forgeToolkit

Language:C#License:MITStargazers:0Issues:2Issues:0

KvantWig

Non-realistic hair simulation in Unity

Language:C#Stargazers:0Issues:2Issues:0

Masks

Masks - GGJ2014 Project

Language:C#Stargazers:0Issues:2Issues:0
Language:C#License:MITStargazers:0Issues:2Issues:0

UnityGameDev_24Hours

Supplemental book files for the Sam's Unity Game Development in 24 Hours book

Stargazers:0Issues:2Issues:0