mikegeig's repositories
Unity_AssetBundleManager
This project is used to highlight and improve my Unity 5 asset bundle manager scripts. Feedback and feature requests welcome.
Mesh-Workshop
An introduction to mesh generation and deformation in Unity
PresentationTools
Tools to help with presentations inside the Unity Engine
ScriptingOptimization
This project contains materials for the scripting optimization track
BoatAttack
Demo Project using the Lightweight Render Pipeline from Unity3D
Shader-Workshop
An introduction to shaders with Unity
CodeMash2016
A repository containing presentation content (slides, demo code, whatever) from CodeMash 2016 sessions.
forgeToolkit
forgeToolkit
UnityGameDev_24Hours
Supplemental book files for the Sam's Unity Game Development in 24 Hours book