Converting GLTF vertex color to RGBA on load attempts to modify non-writable buffer
RealDanTheMan opened this issue · comments
Dan Wulczynski commented
When loading GLTF(glb) containing floating point vertex color data, further down the line when visual data is assigned the call to_rgba()
attempts to modify non writable color array.
trimesh/trimesh/visual/color.py
Line 583 in 7853a5e
Dan Wulczynski commented
Proposed fix: #2233