michalbe / procedural-invaders

:space_invader: 3d space invaders with procedurally generated enemies

Home Page:https://github.com/michalbe/procedural-invaders

Repository from Github https://github.commichalbe/procedural-invadersRepository from Github https://github.commichalbe/procedural-invaders

Procedural Invaders

by @michalbe for #GithubGameOff2017

screen.png

What

Simple Space Invaders clone in WebGL with procedurally generated enemies.

How

  • Procedural Invaders is built using Cervus, my own simple WebGL game engine.
  • Enemies are randomly generated using seed provided by the location hash in the URL. I encourage you to experiment with different hashes.
  • Move with A & D, and shoot with M. You know the rules already, you've been here 40 years ago.

Why

Procedural Invaders is my entry for Github Game off 2017. You can play it:

Thanks.

About

:space_invader: 3d space invaders with procedurally generated enemies

https://github.com/michalbe/procedural-invaders

License:MIT License


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Language:JavaScript 100.0%