Michal Ziulek's starred repositories

Zig-ENet

Zig language bindings for the ENet library

Language:CLicense:NOASSERTIONStargazers:11Issues:0Issues:0

fast-poly2tri

A 2D constrained Delaunay triangulation library

Language:C++License:NOASSERTIONStargazers:78Issues:0Issues:0

JoltPhysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

Language:C++License:MITStargazers:5708Issues:0Issues:0
Language:ZigLicense:MITStargazers:2Issues:0Issues:0

phyz

2D game physics for Zig

Language:ZigLicense:MITStargazers:29Issues:0Issues:0
Language:RustLicense:MITStargazers:362Issues:0Issues:0

sokol-zig

Zig bindings for the sokol headers (https://github.com/floooh/sokol)

Language:CStargazers:293Issues:0Issues:0
Language:CStargazers:52Issues:0Issues:0

ziglint

A linting suite for Zig

Language:ZigLicense:MITStargazers:83Issues:0Issues:0

qoi

The “Quite OK Image Format” for fast, lossless image compression

Language:CLicense:MITStargazers:6783Issues:0Issues:0

bithacks

Zig bithacks

Language:ZigStargazers:41Issues:0Issues:0

bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

Language:C++License:NOASSERTIONStargazers:12050Issues:0Issues:0

zig-generative-template

Zig framework for generating png images (single or multiple frames.)

Language:ZigLicense:MITStargazers:42Issues:0Issues:0

zigwin32

Zig bindings for Win32 generated by https://github.com/marlersoft/zigwin32gen

Language:ZigLicense:MITStargazers:221Issues:0Issues:0

zigmonthly.org

Curated Zig news brought to you by @slimsag each month

Language:SCSSStargazers:11Issues:0Issues:0

mach

zig game engine & graphics toolkit

Language:ZigLicense:NOASSERTIONStargazers:2898Issues:0Issues:0

tracy

Frame profiler

Language:C++License:NOASSERTIONStargazers:7986Issues:0Issues:0

rpmalloc

Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C

Language:PythonLicense:NOASSERTIONStargazers:2044Issues:0Issues:0

SDF

Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field

License:MITStargazers:614Issues:0Issues:0

lygia

LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

Language:GLSLLicense:NOASSERTIONStargazers:2299Issues:0Issues:0

FragM

Derived from https://github.com/Syntopia/Fragmentarium/

Language:C++License:GPL-3.0Stargazers:343Issues:0Issues:0
Language:C++Stargazers:2Issues:0Issues:0

WinApi_SimplePaint

pierwszy commit

Language:C++Stargazers:1Issues:0Issues:0
Language:PythonStargazers:2Issues:0Issues:0
Language:PythonStargazers:2Issues:0Issues:0

algorithms

algorithms implementations, solved tasks from coding competitions

Language:GLSLStargazers:2Issues:0Issues:0

pbr-test

Graphics demo (DirectX 12, PBR, IBL, C++20 modules).

Language:HLSLLicense:MITStargazers:61Issues:0Issues:0

tiled

Flexible level editor

Language:C++License:NOASSERTIONStargazers:10715Issues:0Issues:0

zig.guide

Repo for https://zig.guide content. Get up to speed with Zig quickly.

Language:MDXLicense:MITStargazers:583Issues:0Issues:0

DreamUV

DreamUV - 3D viewport UV editing tools for Blender

Language:PythonStargazers:1340Issues:0Issues:0