Michael Reichmann's repositories
Circular_Sequencer
Max for Live Device. Circular Motion Sequencer.
Camera_Movement
Max Patch. Move the Camera in a 3D Scene.
Envelope_Shaper
Max for Live Device. Shape a Signal's Envelope.
Guitar_Amp
Max for Live Device. Emulate a Guitar Amplifier.
Procedural_Interface
Max for Live Device. Creates live.dials procedurally.
Sample_Chopper
Max for Live Device. Slice a sample in segments.
Fractal_Tree
Max Patch. Create and animate a fractal tree.
Mandelbrot_Set
Max Patch. Draw the Mandelbrot Set.
Picture_To_MIDI
Max Patch. Turn a Picture into a MIDI-File.
RGB_Feedback
Jitter Effect. Displace a plane of a texture with feedback.
The_Book_of_Shaders
Jitter Effect. The Book of Shaders in jit.gl.pix.
Unity_Glitch_Shaders
UNITY: Post Processing and UI/Sprite Shaders.
Bitcrusher
Max Patch. Simple Bitcrusher.
Buffer_Fade
Max Patch. Create a fade-in and -out for samples.
DotPixelate
Max Patch. Create a dotted/pixelated image.
Grid_Displacement
Jitter Effect. Displace a texture with a noise texture within a grid.
Phyllotaxis
Max Patch. Procedurally draw phyllotactic spirals.
Pointillism
Max Patch. Recreate a picture with dots.
RGB_Pixelated_Displacement
Jitter Effect. Displace a plane of a texture with a noise texture.
Feedback_Melt
Jitter Effect. Create a melting look.
Rubiks_Cube
UNITY Project: Rubik's Cube
VoxelRunner
UNITY Project: Voxel Runner Game
Letter_Tracing_Sonification
Max Patch. Letter Tracing Sonification.