Michael's repositories
webgl-doom-glare
WebGL implementation of Doom 3's glare
midas-experiment
Inspired by Aristide Benoist
home-sweet-home-unity
Gobelins BDDI Final Project - Unity
hunter-gatherer-boilerplate
Straight to the point.
ogl-fresnel
OGL Simple Fresnel Example
corert
This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.
GLCarousel
Original code by Clement Roche and Niccolo Miranda
gobelins-nobuild-starter
A barebones starter with no build step and no dependencies :)
home-sweet-home-server
Gobelins BDDI Final Project
horslesmurs
Gobelins Louvre Unity Project
ogl
Minimal WebGL Library
ollama-voice-mac-nativetts
Mac compatible Ollama Voice, but with the native MacOS Text To Speech command instead of pyttsx3
raytracing
WebGPU raytracing explorations
replicate-sandbox
A Replicate sandbox app
riffusion
Stable diffusion for real-time music generation
threejs-treeshake
Testing ThreeJS treeshaking
treeshake-cli
Tests tree-shaking with Rollup, Webpack, and ESBuild.