Michael Brusegard (michaelbrusegard)

michaelbrusegard

Geek Repo

Company:Norwegian University of Science and Technology

Location:Trondheim, Norway

Home Page:www.michaelbrusegard.com

Github PK Tool:Github PK Tool


Organizations
hackerspace-ntnu
ITP2-G15

Michael Brusegard's repositories

WebGL-Fluid-Enhanced

WebGL Fluid Simulation for modern webpages (works even on mobile).

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tabline.wez

A versatile and easy to use retro tab-bar plugin for the WezTerm terminal emulator created with the lualine.nvim interface

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RedditShortVideoMaker

A python program to create reddit short videos.

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NiclasNordlundPhotography

A photography website for freelance photographer Niclas Nordlund.

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Nuclear-Cow-Bomber

A simple unfinished school project/platformer game where you run from suicide cows trying to explode you.

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personal-website

A personal portifolio website to showcase my work and experience.

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ChineseCheckers

Chinese Checkers board game programmed with JavaFX.

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database-project

Database System project in the course TDT4145.

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dotfiles

Personal dotfiles including macos defaults, homebrew, karabiner, yabai, git, zshrc, wezterm, neovim and SSH + GPG scripts for GitHub.

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WorkoutPlanner

This project is a workout planner app made using maven with a JavaFX frontend and a Spring Boot Rest backend.

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form

🤖 Powerful and type-safe form state management for the web. TS/JS, React Form, Solid Form, Svelte Form and Vue Form.

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globehub.no

A norwegian website for finding new travel destinations.

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LeetCode

A repository with all my LeetCode solutions

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michaelbrusegard

Public profile README.md.

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NAV-IT-kodeoppgave

Kodeoppgave hos NAV-IT for sommerjobb som utvikler.

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NTNU

Backup and syncing of NTNU øvinger and practice exams.

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nvim-cmp

A completion plugin for neovim coded in Lua.

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OpenCore-EFI

The EFI configuration of my current hackintosh. Very stable and used mostly for programming.

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Valler-vgs-ProgMod

Files and exercises from the course "Programmering og modellering" at Valler vgs.

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visual-computing-fundamentals

Graphical primitives, rasterization, anti-aliasing, clipping, geometric transformations, viewing transformations, hierarchical scene modelling, culling and hidden surface elimination, colour representation, illumination models and algorithms.

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Zombie-Apocalypse

A visual simulation of a zombie apocalypse made as a collaboration in a school project.

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