Metro's repositories
hexo-theme-Mic_Theme
hexo theme
Unity-GPU-Driven-Pipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016
miccall.github.io
personal blog
OpenGraphic
Graphic Engine & Game Engine lists
fun-with-graphics
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
GPU_Ray_Tracing
learn RT
miccall_PBRT
Learn PBRT
MiccallScriptableRenderPipeline
Learn SRP
Unity-Optimized-CGInclude-file
Deeply optimized Unity CGInclude files
CPU_Ray_Tracing
null
glslTexture
Blender addon to create 2D textures from GLSL. It follows the same nomenclature that glslViewer, glslCanvas, glslEditor, ofxShader and PixelSpirit
HLSLMaterial
HLSL Material for Unreal Engine
learn-awesome-gamedev
A curated collection of game development resources
miccall-toys
some Interesting toys online
MyTextures
store image
sketchfab_download_userscipt
sketchfab download userscipt for Tampermonkey by firefox only
SketchfabTextureDump
sketchfab model's textures export userscipt for violentmonkey/tampermonkey
stable-diffusion-webui
Stable Diffusion web UI
UE4-EditorScriptingToolsPlugin
Extend and customize some part the Unreal Editor using Blueprints. The plugin comes with some basic tools samples.
Unity-MPipeline-Framework
A convenient programming framework for Scriptable Rendering Pipeline
vk_mini_path_tracer
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.