Micah's starred repositories
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
particle-life
A simple program to simulate artificial life using attraction/reuplsion forces between many particles
Maximilian
C++ Audio and Music DSP Library
ComfyUI-BlenderAI-node
Used for AI model generation, next-generation Blender rendering engine, texture enhancement&generation (based on ComfyUI)
torchsynth
A GPU-optional modular synthesizer in pytorch, 16200x faster than realtime, for audio ML researchers.
node-web-audio-api
Web Audio API for Node.js
prolly-trees
Hash consistent search trees.
flutter_embedder
Flutter embedder written in Rust (WIP)
ONNXNaiveNASflux.jl
Import/export ONNX models
localsearch
Rust library for local search optimization
fast_poisson
Rust library for Bridson's algorithm for fast Poisson disk sampling
intersect2d.rs
Line intersection sweep-line algorithm
DeepGD-Demo
DeepGD Demo
p2p-db-idea
Proposal for a p2p database
d3-untangle
A minimal library for using persistent homology to interactive with graphs using d3.js.
gnn_graph_draw
Graph Neural Networks for Graph Drawing
UntangleFDL_Paper_TopoInVis2022
Demonstration of a d3.js-based visualization tool for using persistent homology to interact with the 0- and 1-dimensional persistent homology of undirected graphs.