Mark Hintz's repositories
half-edge-mesh-rs
A half-edge mesh data structure implemented in Rust
convex_hull
Convex Hull algorithm implementation in Rust (visualized with glium)
types-pex-context
TypeScript types for pex: https://github.com/pex-gl/pex-context
atom-custom-tabs
Create custom tab names for Atom
buffer-mesh-rs
A generic triangle/line mesh for 3D graphics in Rust - stores data in parallel buffers
Cinder-Syphon
My fork of Cinder-Syphon...
DigitalLife
Combination of the previous projects into one app which serves cube map frames over syphon
dotfiles
ce sont mes .dot .files / hier sind meine .dot .files / these are my .dot .files
coc.nvim
Intellisense engine for vim8 & neovim, full language server protocol support as VSCode
DigitalLifeMicrophones
Control program for an Arduino connected to some microphones, to be used in the installation
genmesh
A library of mesh generation utilities.
go-datadog-api
A Go implementation of the Datadog API.
grafana
The tool for beautiful monitoring and metric analytics & dashboards for Graphite, InfluxDB & Prometheus & More
ln
3D line art engine.
loader-utils
utils for webpack loaders
lsystem_parameterized
Parameterized l-system in Rust
mhintz.github.io
My personal website
ts-pattern
🎨 The exhaustive Pattern Matching library for TypeScript, with smart type inference.
types-pex-cam
TypeScript types for pex-cam: https://github.com/pex-gl/pex-cam