Top-down 2d shooter for a game jam with the prompt "chain reaction". Dubbed Electro Havoc, the objective is to stay alive as long as possible while destroying as many enemies as possible. Inspired by Geometry Wars from the golden days.
Play it now: https://mhaddy.itch.io/electro-havoc-v2
Built in the Godot 4.x game engine.
Clone this repo and then open it up in Godot 4.x. Run project and enjoy!
- 10 waves of increasingly difficult enemies (health, speed, size)
- Minimalistic HUD
- High score persists to disk
- Enemy pathfinding
- BG music and sfx
- Enemy explosions create a blast radius and cause splash damage to other enemies
- Shield and rapid fire power-ups