Magdalena Gołębiowska's starred repositories
voice_datasets
🔊 A comprehensive list of open-source datasets for voice and sound computing (95+ datasets).
conversational-datasets
Large datasets for conversational AI
Voice-Authentication-CNN
Voice authentication system implementation using Python
cortex-example
Example with Cortex V2/V3 API
EC-Bestiary
A bestiary of evolutionary, swarm and other metaphor-based algorithms
emotiv-insight-keystroke
Interface with Emotiv device and keystroke events
flowers_classification
Deep neural network for image classification
random_trains
Boltzmann Samplers for combinatorial class of trains.
github-stats
Better GitHub statistics images for your profile, with stats from private repos too
Facial-Expression-Recognition.Pytorch
A CNN based pytorch implementation on facial expression recognition (FER2013 and CK+), achieving 73.112% (state-of-the-art) in FER2013 and 94.64% in CK+ dataset
MalwareCollection
Popular Malware-Samples for research and educational purposes.(60+ Samples!)
emotion-classify-browser
Browser-based emotion classification built using TensorFlowJS
FER_Doggomaniacs
Emotion Recognition through Facial Expressions.
MIMAMO-Net
MIMAMO Net: Integrating Micro- and Macro-motion for Video Emotion Recognition
pansen-panel
Riot League of Legends Live Client Data API,🛠 Riot League of Legends Client Live Data Panel
keras-adversarial
Keras Generative Adversarial Networks
gan-heightmaps
Procedural terrain generation for video games has been traditionally been done with smartly designed but handcrafted algorithms that generate heightmaps. We propose a first step toward the learning and synthesis of these using recent advances in deep generative modelling with openly available satellite imagery from NASA.
sketch-to-terrain
Implementation of Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks.