Michael Francis (mfrancis95)

mfrancis95

Geek Repo

Company:@IBM, FTech Consulting

Home Page:https://michaelfrancis.me

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Michael Francis's starred repositories

doomenstein-3d

Wolfenstein/DOOM style software renderers

Language:CLicense:MITStargazers:872Issues:0Issues:0

entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Language:C++License:MITStargazers:9963Issues:0Issues:0

thrust

[ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl

Language:C++License:NOASSERTIONStargazers:4901Issues:0Issues:0

DIYDoom

An attempt to understand how DOOM engine works

Language:C++License:MITStargazers:576Issues:0Issues:0

Q2RTX

NVIDIA’s implementation of RTX ray-tracing in Quake II

Language:CLicense:NOASSERTIONStargazers:1208Issues:0Issues:0

doomretro

The classic, refined DOOM source port. For Windows PC.

Language:CLicense:GPL-3.0Stargazers:650Issues:0Issues:0

DOOM

DOOM Open Source Release

Language:C++License:GPL-2.0Stargazers:13585Issues:0Issues:0

crispy-doom

Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.

Language:CLicense:GPL-2.0Stargazers:793Issues:0Issues:0