mfarisadip / msfs2blend

Import Microsoft Flight Simulator (FS2020) Models in Blender

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Microsoft Flight Simulator (FS2020) Model Importer for Blender

Latest Release Download

See Releases page or click here: Latest Release

Quickstart Video Introduction

Add-on installation and blender 3d texturing basics

How To Install

In a nutshell:

  • Menu Bar: Edit > Preferences...
  • Preferences Popup: Select Add-ons on the left side.
  • Addon Settings: Press Install Button.
  • File Browser: Locate the downloaded io_msfs_gltf.py file and press Install Add-on.
  • Addon Settings: Tick the Checkbox next to the Add-on entry.

For details refer to the blender manual.

Changelog

v0.2

  • Added capability to import 2nd uv map (thanks to AdenFlorian for adding this!)
  • Added capability to handle object parenting
  • Fixed issue with some rotations

About this Importer

This is a quick and dirty importer for Blender 2.8+ intended to be used for painting liveries using the existing model files in 3d texture painting tools like blender itself.

This means at the current stage the importer is able to import most meshes with a UV map and nothing more!

It's by no means able to fully reconstruct the original model files and not intended to be used like this.

Note that you probably want to move some objects to be able to use these files for 3D texture painting.

Known Limitations and Issues

Many of these can potentially be solved with future updates.

  • Some meshes cannot be imported (see TODO items in the source code).
  • No import of textures or material properties.
  • Some object rotations seem to be wrong probably because they are animated with bones which is not supported by this importer for now.

Community:

Flight Sim Forums discussion: https://forums.flightsimulator.com/t/3d-livery-painting-on-the-msfs-models/257637

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Import Microsoft Flight Simulator (FS2020) Models in Blender


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