Meyer Zinn (meyerzinn)

meyerzinn

Geek Repo

Location:Dallas, Texas

Home Page:meyerzinn.tech

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Meyer Zinn's repositories

spac

A simple, 2D MMO game (ongoing project)

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rentcycle

Local marketplace for eco-friendly borrowing & lending.

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slime

Experiments with slime molds and WGPU for Graphics final project.

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smasteroids

A game in honor of the St. Mark's science faculty.

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spac2

spac rewrite in C++, this time with a focus on realistic physics.

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spacpp

Experimenting with C++ for real-time game servers (while learning C++)

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aravision

Data-driven farming with the IoT.

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AutoQuarry

Automated quarries for the industrial Minecrafter.

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bigo

bigo time complexity

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blinky

Simple LED blinking light for Arduino Uno.

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CS370-TT-S2021-p0

Create a private fork of this repository and then submit a link to that in Canvas.

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cs378-features

Public resources for students in CS378 Security.

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datasets

A collection of datasets ready to use with TensorFlow

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dl-vr-backend

U-HackMed DL/VR team 3.

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entity

A simple, idiomatic entity-component-system library for Go.

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fdt-rs

A full-featured FDT/DTB parser for embedded systems written in rust.

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hawthornne

Generative RNN to imitate the works of Nathaniel Hawthorne.

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hyde

Port of Mdo's excellent theme to Hugo

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M3

Microkernel-based system for heterogeneous manycores

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pixel

A hand-crafted 2D game library in Go

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PopHead

2D, Zombie, RPG game made from scratch in C++

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prusti-dev

A static verifier for Rust, based on the Viper verification infrastructure.

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sea-orm

🐚 An async & dynamic ORM for Rust

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things

Simple CLI for running programs which utilize "things" (for InfoEng).

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turingscholars

Website of the Turing Scholars Student Association

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uring-sys

liburing bindings

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vcpkg

C++ Library Manager for Windows, Linux, and MacOS

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vx_bevy

🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.

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