mexitalian / soundscape

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SoundCloudScape

SoundScape aims to be an audio to landscape/gameplay abstraction.
Part music visualiser part simple game kit.

##Roadmap Currently everything is entangled and the gameplay is set. The the decoupling process is underway.

The intention is to provide an interface to build a game around waveforms, collision detection, player control, custom game events on playback cue and more.

##Origins Originally conceived as a small experiment to reproduce the classic flash helicopter game of old see example. It uses the peaks of the audio track to create the cave/cavern the "helicopter" must navigate during playback.

##Built using p5js and p5.collide2d

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License:GNU Lesser General Public License v3.0


Languages

Language:JavaScript 91.1%Language:HTML 7.2%Language:CSS 1.7%