Nekocha's starred repositories
DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
PropertyWatcher
A runtime variable watch window for Unreal Engine using ImGui.
DirectX12Framework
GameProgramingFramework
GalacticKittens
Get started making multiplayer games with Netcode for GameObjects
SimpleVoronoiFragmenter
Unity Voronoi-based Runtime Destruction Asset
AvalonDock
Our own development branch of the well known WPF document docking library
dotnet_runtime
Everything needed to host a CLR inside C++
embedded_dotnet_runtime_examples
Example project for embedding and interfacing with a .NET 6 runtime with C++ using https://github.com/KevinGliewe/dotnet_runtime
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
wasm_webgpu
System headers for interfacing WebGPU from C programs compiled via Emscripten to WebAssembly
RedTalaria
An Unreal Engine plugin providing a set of Hermes endpoints.
BxUni-MissingFinder
アセット中の参照切れ(Missing)を検出するエディタ拡張
BxUni-ScenarioBuilder
シナリオなど会話シーンなどを構築するライブラリ