Mert Kirimgeri's repositories
NodeBasedDialogueSystem
Node Based Dialogue System for Unity
FakeInteriorsShader
Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.
SnowShaderGraph
Snow deformation shader with shadergraph URP/HDRP
ThermalVisionPostProcessingShader
Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP
BlackHoleShader
A blackhole shader with Unity Shadergraph
WeightedRandom
Unity library for evaluating generic biased randomized results.
SaveUtility
Modular Save System for Unity
AudioUtility
Simple but powerful pooling based Audio Utility for Unity
LavaEngine
Toy Engine for graphics stuff
UnityCommandLine
Editor Command Line like Unreal to set config variables and manage editor
LEDScreenShader
Realistic LED Shader for Unity
PoolUtility
Simple Pooling System for Unity
StealthAgent
Scripts of a 2D Stealth game project
GlassSystem
Unity package that shatter glass
LordOfPotatoes
Grid-based trpg template
OpenGL-Playground
Personal Opengl playground
RoadBustersGGJ20
C++ engine+Game that made in 48 hours! (For Global Game Jam 2020)
StickyNotes
A unity plugin which allows to add notes over both individual files and gameobjects without dirtying the scene.
BakingLab
A D3D11 application for experimenting with Spherical Gaussian lightmaps
com.unity.gis.high-precision-framework
This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solving problems outside of the pure geospatial streaming applications.
Graphics
Unity Graphics - Including Scriptable Render Pipeline
poisson-disk-generator
Poisson disk points generator in C++ in a single file
Puppeteer
A graph based animation controller for Unity.
VXCT
OpenGL-based Implementation of Cyril Crassins Voxel Cone Tracing