memolamogolloni's repositories

quickhull

Quickhull algorithm implementation in Python 3

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three.js

JavaScript 3D library.

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awesome-creative-coding

Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.

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awesome-demoscene

A list of demoscene related tools, code and ressources.

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babel-plugin-transform-gl-matrix

A babel plugin for gl-matrix.

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creative-coding-notes

Some text and links about the wide world of creative coding

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gi-voxels

WebGL Voxel Cone Tracing

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hedron

Perform live shows with your three.js creations

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math-as-code

a cheat-sheet for mathematical notation in code form

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morphogenesis-resources

Comprehensive list of resources on the topic of digital morphogenesis (the creation of form through code). Includes links to major articles, code repos, creative projects, books, software, and more.

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node-react-boilerplate

Node and React boilerplate

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nori

Nori: an educational ray tracer

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OpenABF

A single-header C++ library of angle-based flattening algorithms (Mirror Repository)

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procedural-gl-js

3D mapping engine for the web

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raymarching-workshop

An Introduction to Raymarching

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retrace.gl

Retrace.gl is a physically based path tracer written in webgl2/glsl. It has a declarative scene api geared towards generative art.

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sculptgl

A WebGL sculpting stuff - DEVELOPMENT STOPPED - I'm working a mobile version (closed source/commercial)

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ToyPathTracer

Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

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udemy_cg-with-ogl

PRACTICES ON UDEMY'S OPENGL COURSE

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umbrella

⛱ Broadly scoped ecosystem & mono-repository of 140+ TypeScript projects for functional, data driven development

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utad_tfm

PBR materials on WebGL 2.0

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vk_mini_path_tracer

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

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Vulkan-glTF-PBR

Physical based rendering with Vulkan using glTF 2.0 models

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wad

Web Audio DAW. Use the Web Audio API for dynamic sound synthesis. It's like jQuery for your ears.

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webgl-noise-examples

examples about noise

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