melpon / ginger

C++ Template Engine for HTML/CSS/JavaScript

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ginger

Template is here

<html>
  <head>
    <title>${title}</title>
  </head>
  <body>
    <p>List of values:</p>
    <ul>
      $for x in xs {{
        $if x.enable {{
          <li><a href="${x.url}">${x.value}</a></li>
        }}
      }}
    </ul>
  </body>
</html>

Source code is here

#include "ginger.h"
#include <iostream>
#include <sstream>
#include <vector>
#include <map>
#include <string>

int main() {
    std::vector<std::map<std::string, ginger::object>> xs;
    xs.push_back({
        { "enable", true },
        { "url", "http://example.com" },
        { "value", "Example" },
    });
    xs.push_back({
        { "enable", false },
        { "url", "undefined" },
        { "value", "Test" },
    });
    xs.push_back({
        { "enable", true },
        { "url", "http://google.com" },
        { "value", "Google" },
    });

    std::map<std::string, ginger::object> t;
    t["title"] = "Sample Site";
    t["xs"] = xs;

    std::stringstream ss;
    ss << std::cin.rdbuf();
    try {
        ginger::parse(ss.str(), t);
    } catch (ginger::parse_error& error) {
        std::cerr << error.long_error() << std::endl;
    }
}

Result

<html>
  <head>
    <title>Sample Site</title>
  </head>
  <body>
    <p>List of values:</p>
    <ul>


          <li><a href="http://example.com">Example</a></li>





          <li><a href="http://google.com">Google</a></li>


    </ul>
  </body>
</html>

Requirements

Input

  • below expression should be valid

    auto first = std::begin(input);
    auto last = std::end(input);
  • first, last should be ForwardIterator.

Dictionary

  • Below expressions should be valid

    std::string var;
    auto it = dic.find(var);
    it != dic.end();
  • Type of it->second should be object.

Output

  • Below expression should be valid

    // Output output; // default constructible is not required.
    // For any ForwardIterator first, last
    output.put(first, last);
    output.flush();

Reference

object

Class object can construct from any value.

class object {
public:
    object() = default;
    object(const object&) = default;
    object(object&&) = default;
    object& operator=(const object&) = default;
    object& operator=(object&&) = default;

    template<class T> object(T v);
    template<class T> void operator=(T v);
};

parse

template<class Input, class Dictionary>
void parse(Input&& input, Dictionary&& t);
template<class Input, class Dictionary, class Output>
void parse(Input&& input, Dictionary&& t, Output&& out);

template<class Dictionary>
void parse(const char* input, Dictionary&& t);
template<class Dictionary, class Output>
void parse(const char* input, Dictionary&& t, Output&& out);

Template Syntax Specification

<root> = <block>
<block> = (<char> | <$comment> | <$for> | <$if> | <$variable> | $$ | ${{ | $}}) <block> | <eof>
<char> = any character without '$'
<$comment> = $#<comment-char>*
<comment-char> = any character without '\n' and <eof>
<$for> = $for <var-name> in <var> {{ <block> }}
<$if> = $if <var> {{ <block> }} ($elseif <var> {{ <block> }})? ($else {{ <block> }})?
<$variable> = ${<var>}
<var> = <var-name>(.<var-name>)*
<var-name> = <var-char>+
<var-char> = any character without <whitespace>, '.', '{' or '}'
<whitespace> = c <= 32 where c is character

About

C++ Template Engine for HTML/CSS/JavaScript

License:MIT License


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