mekayama / SuperDirt

Tidal Audio Engine

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SuperDirt 1.0-dev

SuperCollider implementation of the Dirt sampler for the Tidal programming language

Alex McLean and Julian Rohrhuber

Requirements

Installation from SuperCollider

include("SuperDirt");

Note: this also automatically installs the DirtSamples quark, which contains a large collection of sound files. It downloads them as a zip file. Sometimes, git fails to unpack these samples and they don't get listed. In this case, you have to unpack them "manually".

Simple Setup

SuperDirt.start

You can pass port, outBusses, senderAddr as arguments.

Setup with options

For an example startup file, see the file superdirt_startup.scd. you can load(<path>) this from the SuperCollider startup file.

Automatic startup

If you want SuperDirt to start automatically, you can load it from the startup file. To do this, open the sc startup file (File>Open startup file) and add: load("... path to your tidal startup file ..."). This path you can get by dropping the file onto the text editor.

Options on startup

Options on-the-fly

Using SuperDirt with SuperCollider 3.6

It is in principle possible to use SuperCollider 3.6, but startup will be much slower by comparison. It is not recommended if you expect it to run smoothly.

For reference, we leave here the instructions if you want to try anyway:

The install works differently: don't do include("SuperDirt"), but instead download the three quarks to the SuperCollider Extensions folder:

Note that for automatically loading the sound files, the folder Dirt-Samples should have this name (not Dirt-Samples-master e.g.) and should be next to the SuperDirt folder.

About

Tidal Audio Engine

License:GNU General Public License v2.0


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Language:SuperCollider 100.0%