Getting Started | Customization | Installation
Parchment is a very flexible paging view controller. It let’s you page between view controllers while showing any type of generic indicator that scrolls along with the content. Here are some benefits of using Parchment:
-
Memory-efficient:
Parchment only allocates view controllers when they’re needed, meaning if you have a lot of view controllers you don’t have to initialize them all up-front. -
Infinite scrolling:
Because view controllers are only allocated as you are scrolling, you can create data sources that are infinitely large. This is perfect for things like calendars. -
Highly customizable
The menu items are built usingUICollectionView
, which means you can display pretty much whatever you want. You can even subclass the layout to create completely custom behaviours.
The easiest way to use Parchment is to use the FixedPagingViewController
subclass. Just
pass in an array of view controllers and Parchment will generate menu items for each view controller using their
title
property:
let firstViewController = UIViewController()
let secondViewController = UIViewController()
let pagingViewController = FixedPagingViewController(viewControllers: [
firstViewController,
secondViewController
])
See: Using FixedPagingViewController
Using FixedPagingViewController
is fine in most cases, but if you have more than a few view controllers you probably don't want to allocate them all up-front. If you're going to display a fixed number of view controllers, you can setup your own data source by implementing PagingViewControllerDataSource
:
extension ViewController: PagingViewControllerDataSource {
func numberOfViewControllers<T>(in pagingViewController: PagingViewController<T>) -> Int {
return 10
}
func pagingViewController<T>(_ pagingViewController: PagingViewController<T>, viewControllerForIndex index: Int) -> UIViewController {
return ItemViewController(index: index)
}
func pagingViewController<T>(_ pagingViewController: PagingViewController<T>, pagingItemForIndex index: Int) -> PagingItem {
return PagingIndexItem(index: index, title: "View \(index)")
}
}
Then you need to set the dataSource
property and select the initial item:
let pagingViewController = PagingViewController()
pagingViewController.dataSource = self
pagingViewController.select(index: 0)
Using the data source means Parchment will only allocate view controllers for the currently selected item and any of its siblings. This is a lot more memory efficient than using FixedPagingViewController
if you have many view controllers.
Using the PagingViewControllerDataSource
protocol means you need to know how many view controllers to display. If you’re creating something like a calendar, the number of view controllers can be infinitely large. In that case you can use the PagingViewControllerInfiniteDataSource
protocol:
extension ViewController: PagingViewControllerInfiniteDataSource {
func pagingViewController<T>(_ pagingViewController: PagingViewController<T>, viewControllerForPagingItem pagingItem: T) -> UIViewController {
return ItemViewController(item: pagingItem)
}
func pagingViewController<T>(_ pagingViewController: PagingViewController<T>, pagingItemBeforePagingItem pagingItem: T) -> T? {
guard let item = pagingItem as? IndexedPagingItem else { return nil }
return Item(index: item.index - 1)
}
func pagingViewController<T>(_ pagingViewController: PagingViewController<T>, pagingItemAfterPagingItem pagingItem: T) -> T? {
guard let item = pagingItem as? IndexedPagingItem else { return nil }
return Item(index: item.index + 1)
}
}
Then set the infiniteDataSource
property and select the initial item:
let pagingViewController = PagingViewController()
pagingViewController.infiniteDataSource = self
pagingViewController.select(pagingItem: Item(index: 0))
This pattern is very similar to the
UIPageViewControllerDataSource
protocol. The main difference is that instead of returning view controllers directly, you have to return an instance conforming to the PagingItem
protocol. Parchment will recursively call these methods for the selected PagingItem
until the available space is filled up.
See: Using infinite data source
You can select items programatically using:
func select(pagingItem: PagingItem, animated: Bool = false)
Or if you have set the dateSource
property, you can select items based on their index:
func select(index: Int, animated: Bool = false)
You can reload data for a given PagingItem
:
func reloadData(around: PagingItem)
This will mark the given paging item as selected and generate new items around it. It will also reload the view controllers displayed in the page view controller.
Parchment provides delegate methods for every step of the transition process through the PagingViewControllerDelegate
protocol. You can also use this to manually control the width of your menu items.
protocol PagingViewControllerDelegate: class {
func pagingViewController<T>(
_ pagingViewController: PagingViewController<T>,
isScrollingFromItem currentPagingItem: T,
toItem upcomingPagingItem: T?,
startingViewController: UIViewController,
destinationViewController: UIViewController?,
progress: CGFloat)
func pagingViewController<T>(
_ pagingViewController: PagingViewController<T>,
willScrollToItem pagingItem: T,
startingViewController: UIViewController,
destinationViewController: UIViewController)
func pagingViewController<T>(
_ pagingViewController: PagingViewController<T>,
didScrollToItem pagingItem: T,
startingViewController: UIViewController?,
destinationViewController: UIViewController,
transitionSuccessful: Bool)
func pagingViewController<T>(
_ pagingViewController: PagingViewController<T>,
widthForPagingItem pagingItem: T,
isSelected: Bool) -> CGFloat?
}
Parchment is built to be very flexible. All customization is handled by the properties listed below. The menu items are displayed using UICollectionView
, so they can display pretty much whatever you want (see: menuItemClass
). If you need any further customization you can even subclass the collection view layout.
The size for each of the menu items.
enum PagingMenuItemSize {
case fixed(width: CGFloat, height: CGFloat)
// Tries to fit all menu items inside the bounds of the screen.
// If the items can't fit, the items will scroll as normal and
// set the menu items width to `minWidth`.
case sizeToFit(minWidth: CGFloat, height: CGFloat)
}
Default: .sizeToFit(minWidth: 150, height: 40)
enum PagingMenuHorizontalAlignment {
case `default`
// Allows all paging items to be centered within the paging menu
// when PagingMenuItemSize is .fixed and the sum of the widths
// of all the paging items are less than the paging menu
case center
}
Default: .default
Determine the transition behaviour of menu items while scrolling the content.
enum PagingMenuTransition {
// Update scroll offset based on how much the content has
// scrolled. Makes the menu items transition smoothly as you scroll.
case scrollAlongside
// Animate the menu item position after a transition has completed.
case animateAfter
}
Default: .scrollAlongside
Determine how users can interact with the menu items.
enum PagingMenuInteraction {
case scrolling
case swipe
case none
}
Default: .scrolling
The class type for the menu item. Override this if you want your own custom menu items.
Default: PagingTitleCell.self
The spacing between the menu items.
Default: 0
The insets around all of the menu items.
Default: UIEdgeInsets()
The scroll position of the selected menu item:
enum PagingSelectedScrollPosition {
case left
case right
// Centers the selected menu item where possible. If the item is
// to the far left or right, it will not update the scroll position.
// Effectivly the same as .centeredHorizontally on UIScrollView.
case preferCentered
}
Default: .preferCentered
Add a indicator view to the selected menu item. The indicator width will be equal to the selected menu items width. Insets only apply horizontally.
enum PagingIndicatorOptions {
case hidden
case visible(
height: CGFloat,
zIndex: Int,
spacing: UIEdgeInsets,
insets: UIEdgeInsets)
}
Default:
.visible(
height: 4,
zIndex: Int.max,
spacing: UIEdgeInsets.zero,
insets: UIEdgeInsets(top: 0, left: 8, bottom: 0, right: 8))
The class type for the indicator view. Override this if you want your use your own subclass of PagingIndicatorView
.
Default: PagingIndicatorView.self
Add a border at the bottom of the menu items. The border will be as wide as all the menu items. Insets only apply horizontally.
enum PagingBorderOptions {
case hidden
case visible(
height: CGFloat,
zIndex: Int,
insets: UIEdgeInsets)
}
Default:
.visible(
height: 1,
zIndex: Int.max - 1,
insets: UIEdgeInsets(top: 0, left: 8, bottom: 0, right: 8))
The class type for the border view. Override this if you want your use your own subclass of PagingBorderView
.
Default: PagingBorderView.self
Updates the content inset for the menu items based on the .safeAreaInsets
property.
Default: true
The font used for title label on the menu items.
Default: UIFont.systemFont(ofSize: 15, weight: UIFont.Weight.medium)
The color of the title label on the menu items.
Default: UIColor.black
The text color for the currently selected menu item.
Default: UIColor(red: 3/255, green: 125/255, blue: 233/255, alpha: 1)
The background color for the menu items.
Default: UIColor.white
The background color for the view behind the menu items.
Default: UIColor.white
Parchment will be compatible with the lastest public release of Swift.
Parchment is available through CocoaPods. To install it, add the following to your Podfile
:
pod 'Parchment'
Parchment also supports Carthage. To install it, you need to do the following steps:
- Add
github "rechsteiner/Parchment"
to yourCartfile
- Run
carthage update
- Link
Parchment.framework
with you target - Add
$(SRCROOT)/Carthage/Build/iOS/Parchment.framework
to yourcopy-frameworks
script phase
See this guide for more details on using Carthage.
- iOS 8.2+
- Xcode 8.0+
- Parchment uses
EMPageViewController
as a replacement forUIPageViewController
.
This can be found in the CHANGELOG file.
Parchment is released under the MIT license. See LICENSE for details.