Korea University Media Lab's repositories
medialab-ku.github.io
Media Lab Website
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openGLESbook
Introduction to Computer Graphics with OpenGL ES
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
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GPL-3.0000
SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
MIT000
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retargetting-tdcn
PyTorch implementation of the EG 2020 paper: Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions
Tizen-AR-Client
Tizen-AR의 rendering을 담당하는 client
Language:C++000
Tizen-AR
실시간 카메라 포즈 추정이 가능한 ORB-SLAM2
Language:C++000
Language:Python000
Language:C++000