Albert's repositories
godot-tips-and-tricks
Tips and tricks you should know when using Godot Engine!
add-to-autoload
a plugin for Godot Engine that allows to add Autoload singletons using FileSystem context menu
code-background-image
this plugin allows to set a background image to Godot Engine Script Editor
copy-paste-connections
A plugin for Godot Engine that adds Copy and Paste buttons to the right click context menu of signal connection dock
nodepath-filter
Filter nodes in Godot Engine Inspector NodePath dialog by type/class
asset-dropper
Godot Engine plugin that expands drag-drop capabilities for assets and resources
code-regions
A plugin for Godot Engine 3 to hide blocks of code
sprite_zoomer
Plugin that allows to scale textures in Sprite Frames Editor (Godot Engine 3.3). Implemented in a hacky and ugly way. Untested. Highly experimental
auto-unfold-inspector-sections-on-drag
plugin for Godot Engine
clickable-output
Allows to open gdscript scripts in Godot ScriptEditor when clicking on their paths in Output.
code-caret-undo
Godot Engine plugin that allows to undo/redo ScriptEditor caret position
multi-edit
a Godot Engine plugin that allows to edit multiple values in Inspector at once
open-recent-script-on-scene-change
a plugin for Godot Engine that opens recent script on scene change (sounds confusing, see the demo video in readme)
scene-tree-filter
Adds "filter by class" text field in Godot Engine Scene Tree Dock
script-state-keeper
Don't loose folded lines, bookmarks and brakpoints when closing scripts! [Godot Engine plugin]
save-as-snake_case
Save your scenes with snake_case names! [Godot Engine plugin]