Nicolas Dodelier's repositories
flat-engine
A very simple 2d game engine featuring some 3d capabilities.
gl-fbo-example
An OpenGL Frame Buffer Object example code.
crispy-guacamole-env-windows
Crispy guacamole environment for windows
nodescript
Unreal-like scripting system
nodescript-editor
Graphical editor for https://github.com/mcdooda/nodescript developed with Qt
pokeontology
Une web ontologie des web pokémons (1-151)
rasende-roboter
Projet d'IIHM M2 P GI
Language:C++GPL-2.0000
cardsey-castle
Dicey Dungeons but with french playing cards
jeu-de-bidule
Take care of Bidule the dog!
Language:HTML000
mcdooda.github.io.old.1
my website
oceanskeeper2
A 2d/3d shmup
secret-spice-flat
May become a rythm game some day. For now it's just a player with a graphical visualization of the music's tempo. Uses the magic essentia (https://github.com/MTG/essentia) audio processing library.
TilesRenderer
2d style but with 3d shadows