mcandocia / machi_ai

Keras simulation for teaching AI how to play Machi Koro board game

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Machi AI

This is a small project that I worked on after I was wondering if I could use neural networks to simulate the game. Essentially, there are five types of decisions the AI can make, so I have five different neural networks predicting the outcome of a player winning a game at a particular point in time. In hindsight, I could have shared the networks, as most of the inputs are constant across them.

Here are a couple articles I wrote about the results:

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Keras simulation for teaching AI how to play Machi Koro board game


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