Competitive hot-seat platform game by mcalus.
ColorWars is my first attempt to fulfil my dreams about being a game developer. The idea started from simple website game that i liked very much, but it lacked multiplayer to have fun with my friends together.
The game rules are simple - get as much territory as possible and kill your enemies.
Installation and dependencies
ColorWars is created in MonoGame, using OpenGl, so supported platforms are Windows, Linux and Mac. The game can be downloaded in release section on GitHub. To deploy on Linux and Mac Os, I have used Kickstart project to link the game with Mono libraries without installing them on target machine.
Gameplay
ColorWars is in early phase of development, so there is no menu right now. Game parameters can be configured in settings.json file. Game will stop after time specified in settings, then you can quit by clicking enter or esc. The aim of the game is to have more territory than other players when game ends. You can kill enemy player by hitting his tail.
Contributing
ColorWars was created for entertainment and it's still under developement. If you would like to contribute, feel free to open issue, fork, submit pull request, or contact me for backlog with nearest planned features. You can also follow my dev blog if you would like to see comments made during development of this game: https://mcalusblog.wordpress.com/