mbilalbark / strategy-game-demo

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Strategy Game Demo

In this project, a strategy game has been designed and implemented using various design patterns and the A* Pathfinding algorithm

Design patterns used

  1. Factory
  2. Object Pooling
  3. Publisher Subscriber
  4. Singleton

The assets used in the project were obtained from the following link

Opengameart

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Language:ShaderLab 54.6%Language:C# 35.9%Language:HLSL 9.5%