ModerMagic (maxwell9421)

maxwell9421

Geek Repo

Location:ChengDu

Github PK Tool:Github PK Tool

ModerMagic's repositories

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Language:C++Stargazers:0Issues:0Issues:0

996Quant

35岁程序员退路之量化投资学习笔记

Language:Jupyter NotebookLicense:MITStargazers:0Issues:0Issues:0

acciaio-systems

A C# library developed for Unity offering a ready-to-go architecture for bootstrapping games, managing loading seamless transitions between scenes and organizing core functionalities (Systems).

Language:C#License:GPL-3.0Stargazers:0Issues:0Issues:0

CSharpCompilerSettingsForUnity

Change the C# compiler (csc) used on your Unity project, as you like!

Language:C#License:MITStargazers:0Issues:0Issues:0

docsify-notes

目前涵盖的笔记有(Android | LeetCode | React | Vue | GoLang | Java | Python | Scala | Rust | BigData | SpringBoot | SpringCloud | MQ | Netty | Linux | 操作系统和硬件 | 计算机网络 | 网络安全 | 推荐系统 | 设计模式 | 计算广告 | 文件管理 | DataBase | Elastic-Stack | Docker | Kubernetes | CICD ),把自己最近和之前记录在MD的笔记搬运一下,之前记在OneNote的(Vue的基本都记在OneNote里了)就算了。哈哈.(https://ashiamd.github.io/docsify-notes/)

Stargazers:0Issues:0Issues:0
Language:CStargazers:0Issues:0Issues:0

UnityToolchainsTrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

Language:C#License:MITStargazers:0Issues:0Issues:0

BILIBILI-HELPER

B站,哔哩哔哩(Bilibili)自动签到投币工具,每天轻松获取65经验值,支持每日自动投币,银瓜子兑换硬币,领取大会员福利,大会员月底给自己充电等功能。呐!赶快和我一起成为Lv6吧!

Language:JavaLicense:MITStargazers:0Issues:0Issues:0

Entitas-CSharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

License:MITStargazers:0Issues:0Issues:0

ET

Unity3D Client And C# Server Framework

License:MITStargazers:0Issues:0Issues:0

ExportSceneToObj

Export scene (including objects and terrain ) or fbx to .obj file for Unity. | 导出Unity的场景或FBX到obj文件

License:MITStargazers:0Issues:0Issues:0

gitignore

A collection of useful .gitignore templates

License:CC0-1.0Stargazers:0Issues:0Issues:0

godot

Godot Engine – Multi-platform 2D and 3D game engine

Language:C++License:MITStargazers:0Issues:0Issues:0

GoThrough

A tool for creating seamless portals in Unity.

Language:ShaderLabLicense:NOASSERTIONStargazers:0Issues:0Issues:0

hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

License:MITStargazers:0Issues:0Issues:0

Korok

korok.io - golang game engine

License:ZlibStargazers:0Issues:0Issues:0

KSFramework

QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload

License:Apache-2.0Stargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

maxwell9421.github.io

本仓库以基于 docsify 构建的所见即所得博客,程序员👨🏻‍💻伙伴可以通过克隆仓库,配置基础的信息就可以拥有一个这样的博客了!

License:Apache-2.0Stargazers:0Issues:0Issues:0

Mirror

#1 Open Source Unity Networking Library

License:MITStargazers:0Issues:0Issues:0

NativeQuadtree

A Quadtree Native Collection for Unity DOTS

License:MITStargazers:0Issues:0Issues:0

Rotated-Bounding-Box-for-Unity

A struct for calculating a Rotated Bounding Box

License:MITStargazers:0Issues:0Issues:0
Language:C#Stargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

SRP

A customized forward+ render pipeline for Unity

License:MITStargazers:0Issues:0Issues:0

UnityAsyncPrefabLoading

Complete async prefab loading solution for Unity

License:GPL-3.0Stargazers:0Issues:0Issues:0

UnityOctree

A dynamic, loose octree implementation for Unity written in C#

License:BSD-2-ClauseStargazers:0Issues:0Issues:0

UnityToolbag

Variety of Unity scripts and tools.

License:MITStargazers:0Issues:0Issues:0

unityTree

Quadtree and Octree implementation for unity

License:MITStargazers:0Issues:0Issues:0

UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

License:MITStargazers:0Issues:0Issues:0