SDS is a dead-simple display server, hoping to be a low-tier alternative to X.Org and/or Wayland.
This project is purely for my own learning experience. You'd be mad to use this, unironically.
SDS uses DRM dumb buffers to interact with the framebuffer. This makes the entire process hardware independent.
As said above, SDS uses dumb buffers, so almost any GPU should be supported - as long as framebuffers are enabled in the kernel.
Currently, all input devices use the EVDEV input driver.