Maxwell Lovell's repositories
GalleryWithoutEnd
An app that lets you walk through a procedural art gallery using a variety of public art APIs
LeylineScenario
Made for the NYC GEOPIPE gamejam https://maxwell-grimm.itch.io/leyline-scenario
maxlov.github.io
My portfolio website
holbertonschool-interview
A series of projects for interview style coding questions
VR_Unity_Template_URP
A template to use to make starting URP VR projects in Unity simple
VR_Multiplayer_Playground
A VR multiplayer project created by Maxwell, Matthew, and Erickson
holbertonschool-unity
A series of projects to learn the game engine Unity for Holberton School's AR/VR Specilization
0x0E-unity-webvr
A webvr prototype, based off of A Dragon Named Figment project
DragonNamedFigment
An arcadey space game where you need to survive your last flight. Inspired by StarFox
holbertonschool-csharp
Holberton AR/VR Specilization C# Tasks
0x03-unity-ui
Continuation of 0x02-unity-scripting, now using basic UI elements and more of my own customizations
holberton-system_engineering-devops
learning the basics of shell
Fix_My_Code_Challenge
Holberton challenges to fix people's code
AirBnB_clone
Holberton AirBnB clone, working with Amilcar and Matt F.
holbertonschool-zero_day
I'm now a Holberton Student, this is my first repository as a full-stack engineer