mattj1 / neo_pas

Pascal game framework for MS-DOS

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neo_pas

Pascal game framework for MS-DOS

Code is meant to compile with:

  • Turbo Pascal
  • FreePascal in FPC mode (-mfpc, NOT -mobjfpc)
    • This ensures the Integer type is 16-bit

Main module:

  • neo.lpr

Tested and runs on:

  • DOSBox
  • Windows
  • MacOS

Note: We could probably use TP compatibility for non-DOS targets if we're willing to sacrifice inline procedures.

Building and running with Borland Pascal 7

The required command line arguments are in bpc.cfg.

# With 'bpc' in your PATH:

# Compile the project
bpc

# Run
neo

Building and running with FreePascal

The required command line arguments are in fpc.cfg (Note: Currently has several arguments specific to MacOS)

# Compile the project
fpc neo.lpr

# Run
./neo

About

Pascal game framework for MS-DOS


Languages

Language:Pascal 97.3%Language:C 2.0%Language:Batchfile 0.7%