TRACK is a small game. Primitive graphics. Little gameplay. In fact, it is a learning experience.
You hover your crosshair over squares. They, which are 1 of 3 colours, will slowly turn white. When they are white, they will disappear. Once the current square has disappeared, a new one spawns. You have to do this within a timer which starts at 5 seconds. Each time you remove a square you have an extra 1/60 of a second to remove the next one.
Monogame: Engine John McDonald: Primitives2D, engine used to make the rendering of primitive shapes a lot easier. https://github.com/z2oh/C3.MonoGame.Primitives2D http://jcpmcdonald.com/libraries/2d-xna-primitive-shapes/ Mattie: Everything else