Matthias Broske's repositories
VampireSurvivorsClone
A Vampire Survivors inspired mobile game built from scratch in Unity
GPUStableFluids
2D and 3D GPU implementations of Jos Stam's infamous Stable Fluids paper in Unity
ProximityChat-UnityPackage
Proximity voice chat for Unity using FMOD, compatible with Netcode for GameObjects
CurvatureDirectedRendering
Curvature-directed lines for conveying the shape of 3D SDF surfaces in a perceptually optimal manner
CPURayTracer
A CPU ray tracer built entirely from scratch in C++
abr-schema
Schemas for the Artifact-Based Rendering engine and surrounding architecture
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Utilities-UnityPackage
A collection of basic utilities to assist with game development in Unity
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