Matthew Kapfhammer (matthewkapfhammer)

matthewkapfhammer

Geek Repo

Company:Rockstar San Diego

Location:San Diego Area

Home Page:https://matthewkapfhammer.github.io/

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Matthew Kapfhammer's repositories

projexui

Library of additional Qt widgets and plugins for PyQt4 and PySide

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NeuronForMaya

neuron plugin for maya

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projex

Library of useful utilities for Python used across various applications.

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RiggingToolbox

Useful services for rigging using Fabric Engine

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schedule

Python job scheduling for humans.

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edlkit

Python tools to create, tweak, and apply EDL file edits to video files.

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glTools

Maya Python Tools

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cvwrap

A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes.

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pyflowgraph

Python Module for displaying flowgraphs using Pyside or PyQt.

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libgdx-fbxconv-gui

Gui Wrapper for fbx-conv and 3D model previewer.

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PyNodeGraph

Utility class for graphs with PyQt4

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QDarkStyleSheet

A dark style sheet for Qt application

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ProductivityPlugin

Some tools and scripts that extend the functionality of UE4

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xqt

Wrapper system for Qt to bridge the gap between PySide and PyQt4 syntaxes.

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CoplanarJointOrient

Maya script to help riggers fix joints with a click of a button and make the animator's job down the pipeline easier.

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cvshapeinverter

A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has the same functionality as Christian Breitling’s correctiveShape plug-in. He stopped providing it after Maya 2008 so I’m providing a Python version that doesn’t need to be compiled.

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uptime

Cross-platform uptime library for the Python.

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QtWaitingSpinner

configurable custom Qt widget for showing waiting spinner icon

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PS-Panels-Boilerplate

Boilerplate code and examples for Adobe Photoshop CC (and following) HTML Panels.

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MayaNodeInterface

I designed this Node-based interface as a way of learning Python and PyQt. It has been developed with Maya 2011 and only (as of now) works with Maya 2011. It's only meant to work with setting up particle systems. Some node functions aren't complete, but for the most part all of them are done.

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uncompyle2

Python 2.7 decompiler

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MayaPluginBuilder

Sublime Text Plugin for creating Maya Python Plugins, C++ Plugins, & More.

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GoProControllerUI

A responsive web interface for the GoProController API.

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GoProController

An http API to control multiple GoPro cameras over wifi.

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qdupe

A command-line utility to quickly find duplicate files, written in Python and inspired by FastDup

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gopro

:camera: GoPro Hero 4 - Python API

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sculptgl

A WebGL sculpting stuff.

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Maya-Training-Material

Autodesk Maya Training Material

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PipelineConstructionSet

Code base for Art Pipelines creating an easy to use API for Technical Artists.

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Maya-Locator

Maya Locator Library (Example) - Plug-in of the Month, October 2012

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