matthew-richard / cg2

Second and third assignments for Computer Graphics, focusing on 3D transforms. I implement ray tracing, intersection tests for primitives (spheres, triangles), diffuse and specular lighting, rotation, translation, scaling, and keyframe animation.

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Second and third assignments for Computer Graphics, focusing on 3D transforms. I implement ray tracing, intersection tests for primitives (spheres, triangles), diffuse and specular lighting, rotation, translation, scaling, and keyframe animation.


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Language:C 50.8%Language:C++ 47.3%Language:Makefile 1.8%Language:HTML 0.1%