Matt Davis's starred repositories

FastDeepCloner

FastDeepCloner, This is a C# based .NET cross platform library that is used to deep clone objects, whether they are serializable or not. It intends to be much faster than the normal binary serialization method of deep cloning objects.

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m8-sample-organizer

Tidy your sample library for the M8 Tracker

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godot-text_effects_4.0

Some RichTextLabel effects for use in the Godot game engine. Updated for Godot 4.0

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godot-text_effects

Some RichTextLabel effects for use in the Godot game engine.

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Godot-FiniteStateMachine

A plugin for Godot 4 that adds an implementation of the finite state machine pattern

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Blender-Super-Batch-Export

Allows you to export multiple meshes in a blend file to separate files in one click.

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shaky-camera-3d

A variation of Godot 4 Camera3D node with shake animations to imitate filming while in motion

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VoxReader

A C# library to read .vox files created with MagicaVoxel

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Unity-tiled-3d-Perlin-Noise-Generator

Generates 3d noise texture

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TextureGenerator

3D and 2D Texture generation using the compute shaders within the Unity engine.

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LittleGPTracker

LGPT feature improvements

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unity-domain-reload-helper

A couple of attributes that help disabling Domain Reloading in Unity easier

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godot-vscode-plugin

Godot development tools for VSCode

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unity-gpu-texture-resize

A method that allows for fast GPU resizing in the Unity Engine.

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Shader-Unity-Support

Extension for Visual Studio for editing Unity shaders

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ldtk

Modern, lightweight and efficient 2D level editor

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TiledCS

TiledCS is a dotnet library for loading Tiled tilesets and maps

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scopa

Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.

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LibBSP

C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines

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godot-tbloader

TrenchBroom Loader for Godot 4. (Alternative to Qodot)

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dream-textures

Stable Diffusion built-in to Blender

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Object-Pooling-for-Unity

Object Pooling for Unity

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UnityIngameDebugConsole

A uGUI based console to see debug messages and execute commands during gameplay in Unity

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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Chisel.Decals

Decal Tools for Unity Editor (despite the name).

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gold-player

A first person player controller for Unity.

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z64-romhack-tutorials

Romhacking-related tutorials for Zelda64 games

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batex

Export selected objects as fbx in batch operation

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UnityFx.Outline

Screen-space outlines for Unity3d.

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common-shaders

Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.

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