Matt Bierner's starred repositories
stable-diffusion-webui
Stable Diffusion web UI
Metal-Shadow-Map
Simple Metal shadow map
scene-color-reconstruction
Adding color to real-time scene reconstruction
SpleeterRT
Real time monaural source separation base on fully convolutional neural network operates on Time-frequency domain.
google-streetview-images
Pull google streetview panoramic images along a route.
sparse-voxel-octrees
CPU Sparse Voxel Octree Implementation
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
SimplexNoiseFilter
Metal-accelerated Simplex Noise Generator
pdn-liquify
Liquify is a Paint.NET effect plugin to distort an image as if it were made of liquid
vscode-gitlens
Supercharge Git inside VS Code and unlock untapped knowledge within each repository — Visualize code authorship at a glance via Git blame annotations and CodeLens, seamlessly navigate and explore Git repositories, gain valuable insights via rich visualizations and powerful comparison commands, and so much more
CoreAudioMixer
An investigation into CoreAudio and the Accelerate Framework.
SceneKitMetalDeformableMesh
SceneKit mesh deformed by a Metal compute shader
MetalAudioVisualizer
Tutorial on making your first Audio Visualizer in Swift using Metal, Accelerate, and AVAudioEngine!
ARVideoKit
Capture & record ARKit videos 📹, photos 🌄, Live Photos 🎇, and GIFs 🎆.
arkit-virtual-backdrop
Superimposes your image into a 3D world using Metal+Arkit
SCNCustomGeometries-Part2
To accompany Part 2 of my Medium post
SCNCustomGeometries
Repository to go with my Medium post about making geometries in SceneKit
bgslibrary
A C++ Background Subtraction Library with wrappers for Python, MATLAB, Java and GUI on QT